Having
explored the use of web 2 technologies such as JigZone and wordle, I feel I have
extended my skills and knowledge which will in turn benefit my future practice
in an increasingly digital culture (Future Lab, 2010). Exploring the use of
these technologies will enable me to become more digitally literate and to understand
how and when digital technologies can best be used to support learning (Future
Lab, 2010). According to Merchant (2009) introducing new digital literacies
into classroom settings is an important and challenging task, therefore I need
to be able to understand their uses by exploring them myself before introducing
them to a class.
As
stated by Carrington
and Robinson, (2009) digital technologies are by some seen to be irrelevant in
relation to children’s learning. This causes many children to leave behind a suite
of competencies and knowledge about digital technologies whilst in the
classroom (Carrington and Robinson, 2009). However, by providing a context for children
to use web 2 technologies such as JigZone to create their own puzzles, it will
enable the class to be engaged with their learning (Carrington and Robinson,
2009). However, as highlighted by Carrington and Robinson (2009) teachers must
be prepared to teach in schools that are embedded in a world where digital
technologies are changing the ways in which we engage each other. Therefore it
is vital that I continue to explore digital technologies in order to engage a
class to the best of my ability.
Wordle
is an additional web 2 technology that encourages children to be active in their
learning, rather than passively learning (Vickery, 2014). It also caters for
creativity as it enables children to design, change colour and insert text. I
would therefore include it in my teaching, providing it would effectively
impact the class’ learning. I believe
in order to improve my future practice, it is important that I engage in further
technologies in order to make informed decisions
about when and when not and how to use digital technologies effectively in my
teaching and children’s learning (Allen, Potter, Sharp & Turvey, 2012).
Bibliography:
Allen, J., Potter, J., Sharp,
J. & Turvey, K. (2012) Primary ICT
Knowledge, Understanding and Practice (5th edition) London: Sage
Learning Matters
Carrington, V. & Robinson,
M. (Ed) (2009) Digital Literacies: Social Learning and Classroom Practices
London: Sage Publications Ltd
Future Lab. (2010) Digital Literacy across the Curriculum. [pdf]
Available from: http://www2.futurelab.org.uk/resources/documents/handbooks/digital_literacy.pdf(Accessed:
08/02/14)
Merchant, G. (2009) Literacy in
Virtual Worlds Journal of
Research in Reading, 31 (1) pp.38-56
Vickery, A. (2014) Developing
Active Learners in the Primary Classroom
London: SAGE Publications
Some really interesting points, I agree with you that we should make the time to look at resources first before we share them with the class, to ensure they are child friendly etc. Tagxedo is similar to Wordle but with more features if you are interested in using this resource too.
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